Basketball Pose-based Action Recognition

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dc.contributor.author Zakharchenko, Iryna
dc.date.accessioned 2024-02-15T08:14:46Z
dc.date.available 2024-02-15T08:14:46Z
dc.date.issued 2020
dc.identifier.citation Zakharchenko, Iryna. Basketball Pose-based Action Recognition /Zakharchenko, Iryna; Supervisor: Orest Varga; Ukrainian Catholic University, Department of Computer Sciences. – Lviv: 2020. – 32 p. uk
dc.identifier.uri https://er.ucu.edu.ua/handle/1/4488
dc.language.iso en uk
dc.title Basketball Pose-based Action Recognition uk
dc.type Preprint uk
dc.status Публікується вперше uk
dc.description.abstracten Action detection on a team sport is a challenging task, while sports analysis is on-demand and in high interest. A great number of researchers try to make analysis automated. Despite enormous success in image classification using deep learning, action recognition in the video remains a difficult task, and at present no good solu- tion exists in terms of accuracy and speed. The main challenge in action recognition is to design architecture that will capture both spatial and temporal information. In team sports action analysis, the serious challenges are that we have multiple play- ers performing simultaneously different actions, the players are constantly moving, there are occlusions, the camera itself is moving. The proposed method is able to si- multaneously recognize the actions of multiple players using pose estimation, track- ing, and LSTM for action classification. uk


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