Показати скорочений опис матеріалу
dc.contributor.author | Bachynsky, Nazariy![]() |
|
dc.date.accessioned | 2021-09-09T07:06:52Z | |
dc.date.available | 2021-09-09T07:06:52Z | |
dc.date.issued | 2021 | |
dc.identifier.citation | Bachynsky, Nazariy. Game Engine for efficient 3D puzzle games: Bachelor Thesis: manuscript / Nazariy Bachynsky; Supervisor: Andrew Ivasiv; Ukrainian Catholic University, Department of Computer Sciences. – Lviv: 2021. – 52 p.: ill. | uk |
dc.identifier.uri | https://er.ucu.edu.ua/handle/1/2868 | |
dc.description.abstract | Programming 3D graphics is a pretty challenging task. However, such a technology is widely helpful in different areas, for example, architecture prototyping, digital showrooms, or creating movies. Furthermore, one of the most popular usage cases is the video game industry. As it happens when some technology is widely used, there is much software that already implements this technology. The 3D rendering software targeted for creating games is called game engines. However, modern game engines also can be used for other purposes. Such flexibility gives an overwhelming functionality for those who do not want to create something huge. We created a light-weighted game engine that does not require much computer resources (powerful CPU and GPU) to run and still is capable of creating 3D games. | uk |
dc.language.iso | en | uk |
dc.title | Game Engine for efficient 3D puzzle games | uk |
dc.type | Preprint | uk |
dc.status | Публікується вперше | uk |